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UBICOMP 2002
VIDEO PROGRAM
The following 19 videos will
be
shown in the UbiComp 2002 video program (although not necessarily in
this
order!) Some of the videos show visions or systems from the history of
ubiquitous
computing, while others demonstrate brand-new research concepts and
prototypes.
Several videos have been edited from their original length. Due to the
necessity
to use many different video sources, the image and sound quality will
vary.
1980:
Office of the Professional (excerpt). Imperial College London
1992:
The Active Badge System (excerpt). AT&T Cambridge
1993:
Ubiquitous Computing. Xerox PARC
1998:
MusicFX: An Arbiter of Group Preferences for Computer-Supported
Cooperative
Workouts (excerpt). CStar, Accenture
1999:
Online Medicine Cabinet. CStar, Accenture
2000:
comHOME: Video Mediated Communication for Domestic Environments
(excerpt). Centre for User-oriented IT design (CID), KTH
The secret life of Dr.WhatsOn. Nokia Mobile Phones
Sentient Computing. AT&T Cambridge
e-guide. Le Studio créatif de France Telecom R&D
2001:
Real-World Showroom. CStar, Accenture
UbiControl - providing new and easy ways to
interact
with various consumer devices. Distributed Systems Group, ETH
Zürich
and Aware Home Research Initiative
eErie – eErie enhanced reality interactive experiece. Swedish
Institute
of Computer Science
2002:
Roomware - the second generation. Ambiente, Fraunhofer IPSI
The Inspiration Watch - a wearable device to aid shopping. Hewlett-Packard
Labs,
Bristol
Smart Classroom. Tsinghua University
The Personal Server - Changing the ways we think about Ubiquitous
Computing. Intel Research
iClub - An Interactive Dance Club. Stanford University
Interliving - Designing Interactive, Intergenerational Interfaces for
Living
Together. CID/KTH, INRIA and Université de Paris-Sud
Pro-Active
Instructions
for Furniture Assembly. Perceptual Computing and Computer Vision
Group,
ETH Zürich
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