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Videos
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Bumping Objects Together as a Semantically Rich Way of Forming Connections between Ubiquitous Devices
Ken Hinckley
Microsoft Research, USA
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Breakout for Two: An example of an Exertion Interface for Sports over a Distance
Florian 'Floyd' Mueller, Stefan Agamanolis and Rosalind Picard
Media Lab Europe, Ireland
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The Design of a Context-Aware Home Media Space
Carman Neustaedter
GroupLab, University of Calgary, Canada
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eyeCOOK: A Gaze and Speech Enabled Attentive Cookbook
Jeffrey Shell, Jeremy Bradbury, Craig Knowles, Connor Dickie and Roel Vertegaal
Human Media Lab, Queen's University, Canada
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STARS - A Ubiquitous Computing Platform for Computer Augmented Tabletop Games
Carsten Magerkurth
Fraunhofer IPSI, Germany
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Ubiquitous Computing in the Living Room, Concept Sketches and an Implementation of a Persistent User Interface
Stephen Intille1, Vivienne Lee1 and Claudio Pinhanez2
1Massachusetts Institute of Technology and 2IBM TJ Watson Research, USA
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Concept and Partial Prototype Video: Ubiquitous Video Communication with the Perception of Eye Contact
Emmanuel Munguia Tapia, Stephen Intille, John Rebula and Steve Stoddard
Massachusetts Institute of Technology, USA
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Hello.Wall - Beyond Ambient Displays
Thorsten Prante
Fraunhofer IPSI, Germany
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Virtual Handyman: Supporting Micro Services on Tab through Situated Sensing & Web Services
Dadong Wan
Accenture, USA
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Virtual Rear Projection
Jay Summet, Ramswaroop Somani, James Rehg and Gregory Abowd
Georgia Institute of Technology, USA
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DigiScope: An Invisible Worlds Window
Alois Ferscha and Markus Keller
Research Institute for Pervasive Computing, Austria
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Total Recall: In-place Viewing of Captured Whiteboard Annotations
Johan Sanneblad and Lars Erik Holmquist
FAL, Viktoria Institute, Sweden
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A-Life: Saving Lives in Avalanches
Florian Michahelles and Bernt Schiele
ETH, Switzerland
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